AI game Studio — browser native
Imagine it.Play it.
Describe the world. Gamify writes the code, boots the game, plays it, fixes what breaks, and gives you a link worth sharing.
Not concept art. That is the running game.
THE ARCADE / 04 LIVE
Made here.
Playable now.
No mockups. No sizzle reels. Click any frame and play the actual build.
01 PLAYREVOLVEA falling-block puzzle where the well itself rotates. Gravity always pulls down the screen — turn the stack and columns become rows. Three cCANVAS2D
@rcohen02 PLAYSiege ProtocolHold the courtyard. Survive the next wave.THREE.JS
@rcohen03 PLAYPIGMENT GRAND PRIXFour karts. Three laps. One track that changes under your wheels.THREE.JS
@rcohen04 PLAYMechReroute the factory before the reactor cooks itself.THREE.JS
@rcohen
LIVE STUDIO / SIMULATED BUILD
Watch an idea
turn playable.
Scrub the build. This is a staged demo of the real workflow—not a recording.
Parsed 4 mechanics · drafting playable loop
00:06THE AGENT HAS EYES
It plays
what it builds.
Gamify opens the game in a real browser, presses the controls, reads live state, watches frame time, and fixes what a player would feel.
- FRAME P95
- 15.8ms
- CHECKS
- 06/06
- INPUTS
- 14tested
✓ player recovered after collision · no control lock
PASSTHE ENGINE UNDER EVERY IDEA
The hard parts
are already running.
Your agent builds the game. Gamify supplies the timing, input, rendering, audio, and release machinery that keeps it from feeling fragile.
- 01INPUT
Keyboard · mouse · gamepad
14 bindings active - 02SIMULATION
Fixed timestep · seeded runs
60 ticks / second - 03RENDER
WebGL2 · pooled entities
15.8ms frame p95 - 04VERIFY
State reads · regression checks
06 / 06 passing - 05SHIP
Frozen build · public route
link is healthy
FROM SENTENCE TO START SCREEN
Less prompting.
More playing.
- 01 / SAY IT“Four-player kart racer where the track remembers you.”
One sentence or a full design document. Start wherever the idea is.
- 02 / WATCH IT BUILDThe agent codes, launches, plays, measures, and repairs.
It tests the running game—not just whether the code compiled.
- 03 / PRESS STARTShare one link. Keep every version.
Keyboard, mouse, gamepad, WebGL. Nothing to install.
- v12Drift feels heavierLIVE · NOW
- v11Neon city pass4 MIN AGO
- v10Boost pad timing9 MIN AGO
- v09First playable14 MIN AGO
− driftGrip: 0.82
+ driftGrip: 0.68
− boostDecay: 1.4
+ boostDecay: 1.1✓ kart remains controllable after boost exit
↶ RESTORE THIS VERSIONNOTHING GETS LOST
Push it.
Break it.
Go back.
Every working version stays intact. Compare what changed, restore any release, and keep experimenting without turning “undo” into a prayer.
THE EMPTY SLOT IS YOURS